Title | IEEE Transactions on Games |
Abbreviation | IEEE Trans. Games |
Publication Type | Journal |
Subject Area, Categories, Scope | Control and Systems Engineering (Q2); Electrical and Electronic Engineering (Q2); Software (Q2); Artificial Intelligence (Q3) |
h-index | 52 |
Overall Rank/Ranking | 9108 |
SCImago Journal Rank (SJR) | 0.589 |
Impact Score | 2.27 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Country | United States |
ISSN | 24751510, 24751502 |
Best Quartile | Q2 |
Coverage History | 2018-2023 |
IEEE Transactions on Games is a journal covering the technologies/fields/categories related to Control and Systems Engineering (Q2); Electrical and Electronic Engineering (Q2); Software (Q2); Artificial Intelligence (Q3). It is published by Institute of Electrical and Electronics Engineers Inc.. The overall rank of IEEE Transactions on Games is 9108. According to SCImago Journal Rank (SJR), this journal is ranked 0.589. SCImago Journal Rank is an indicator, which measures the scientific influence of journals. It considers the number of citations received by a journal and the importance of the journals from where these citations come. SJR acts as an alternative to the Journal Impact Factor (or an average number of citations received in last 2 years). This journal has an h-index of 52. The best quartile for this journal is Q2.
The ISSN of IEEE Transactions on Games journal is 24751510, 24751502. An International Standard Serial Number (ISSN) is a unique code of 8 digits. It is used for the recognition of journals, newspapers, periodicals, and magazines in all kind of forms, be it print-media or electronic. IEEE Transactions on Games is cited by a total of 420 articles during the last 3 years (Preceding 2023).
The Impact IF 2023 of IEEE Transactions on Games is 2.27, which is computed in 2024 as per its definition. IEEE Transactions on Games IF is decreased by a factor of 0.29 and approximate percentage change is -11.33% when compared to preceding year 2022, which shows a falling trend. The impact IF, also denoted as Journal impact score (JIS), of an academic journal is a measure of the yearly average number of citations to recent articles published in that journal. It is based on Scopus data.
Impact IF 2023 of IEEE Transactions on Games is 2.27. If the same downward trend persists, Impact IF may fall in 2024 as well.
Year | Impact IF |
---|---|
2023/2024 | Coming Soon |
2023 | 2.27 |
2022 | 2.56 |
2021 | 2.58 |
2020 | 3.32 |
2019 | 2.54 |
2018 | 1.89 |
2017 | 2.00 |
2016 | 2.57 |
2015 | 3.02 |
2014 | 5.22 |
IEEE Transactions on Games has an h-index of 52. It means 52 articles of this journal have more than 52 number of citations. The h-index is a way of measuring the productivity and citation impact of the publications. The h-index is defined as the maximum value of h such that the given journal/author has published h papers that have each been cited at least h number of times.
The ISSN of IEEE Transactions on Games is 24751510, 24751502. ISSN stands for International Standard Serial Number.
An ISSN is a unique code of 8 digits. It is used for the recognition of journals, newspapers, periodicals, and magazines in all kind of forms, be it print-media or electronic.
The overall rank of IEEE Transactions on Games is 9108. According to SCImago Journal Rank (SJR), this journal is ranked 0.589. SCImago Journal Rank is an indicator, which measures the scientific influence of journals. It considers the number of citations received by a journal and the importance of the journals from where these citations come.
Year | SJR |
---|---|
2023/2024 | Coming Soon |
2023 | 0.589 |
2022 | 0.598 |
2021 | 0.594 |
2020 | 0.353 |
2019 | |
2018 | |
2017 | |
2016 | |
2015 | |
2014 |
Year | Ranking |
---|---|
2023/2024 | Coming Soon |
2023 | 9108 |
2022 | 8619 |
2021 | 8342 |
2020 | 13286 |
2019 | 31099 |
2018 | 32575 |
2017 | 33339 |
2016 | 32984 |
2015 | 32600 |
2014 | 31981 |
IEEE Transactions on Games is published by Institute of Electrical and Electronics Engineers Inc.. It's publishing house is located in United States. Coverage history of this journal is as following: 2018-2023. The organization or individual who handles the printing and distribution of printed or digital publications is known as Publisher.
Visit the official website of the journal/conference to check the further details about the call for papers.
The IS0 4 standard abbreviation of IEEE Transactions on Games is IEEE Trans. Games. This abbreviation ('IEEE Trans. Games') is well recommended and approved for the purpose of indexing, abstraction, referencing and citing goals. It meets all the essential criteria of ISO 4 standard.
ISO 4 (International Organization for Standardization 4) is an international standard that defines a uniform and consistent system for abbreviating serial publication titles and journals.
If your research field is/are related to Control and Systems Engineering (Q2); Electrical and Electronic Engineering (Q2); Software (Q2); Artificial Intelligence (Q3), then please visit the official website of this journal.
The acceptance rate/percentage of any academic journal/conference depends upon many parameters. Some of the critical parameters are listed below.
It is essential to understand that the acceptance rate/rejection rate of papers varies among journals. Some Journals considers all the manuscripts submissions as a basis of acceptance rate computation. On the other hand, few consider the only manuscripts sent for peer review or few even not bother about the accurate maintenance of total submissions. Hence, it can provide a rough estimation only.
The best way to find out the acceptance rate is to reach out to the associated editor or to check the official website of the Journal/Conference.
IEEE Transactions on Games latest impact IF is 2.27. It's evaluated in the year 2023. The highest and the lowest impact IF or impact score of this journal are 5.22 (2014) and 1.89 (2018), respectively, in the last 10 years. Moreover, its average IS is 2.8 in the previous 10 years.
The IEEE Transactions on Games has an SJR (SCImago Journal Rank) of 0.589, according to the latest data. It is computed in the year 2024. In the past 10 years, this journal has recorded a range of SJR, with the highest being 0.598 in 2022 and the lowest being in 2019. Furthermore, the average SJR of the IEEE Transactions on Games over the previous 10-year period stands at 2.8.
The latest h-index of the IEEE Transactions on Games is 52.
The IEEE Transactions on Games is published by the Institute of Electrical and Electronics Engineers Inc., with its country of publication being the United States.
The IEEE Transactions on Games is currently ranked 9108 out of 27955 Journals, Conferences, and Book Series in the latest ranking. Over the course of the last 10 years, this journal has experienced varying rankings, reaching its highest position of 8342 in 2021 and its lowest position of 33339 in 2017.
The standard ISO4 abbreviation for the IEEE Transactions on Games is IEEE Trans. Games.
IEEE Transactions on Games is classified as a journal that the Institute of Electrical and Electronics Engineers Inc. publishes.
The IEEE Transactions on Games encompasses the following areas:
For a more comprehensive understanding of its scope, check the official website of this journal.
The IEEE Transactions on Games is assigned the following International Standard Serial Numbers (ISSN): 24751510, 24751502.
The best quartile for the IEEE Transactions on Games is Q2 (2023).
The IEEE Transactions on Games coverage history can be summarized as follows: 2018-2023.
Journal/Conference/Workshop/Book Title | Type | Ranking | Publisher | h-index | Impact Score |
---|---|---|---|---|---|
Clinical Medicine and Research | journal | 14722 | Marshfield Clinic | 62 | 1.02 |
Journal of Geriatric Physical Therapy | journal | 9578 | Lippincott Williams and Wilkins Ltd. | 47 | 1.23 |
IEEE/OSA Journal of Display Technology | journal | 12809 | IEEE Computer Society | 68 | 0.00 |
CESifo Economic Studies | journal | 9721 | Oxford University Press | 34 | 0.89 |
Mathematical Modelling and Analysis | journal | 11193 | Vilnius Gediminas Technical University | 29 | 1.75 |
World Englishes | journal | 3418 | Wiley-Blackwell | 64 | 1.64 |
International Journal of Research and Method in Education | journal | 5876 | Taylor and Francis Ltd. | 38 | 2.50 |
European Journal of Education | journal | 4662 | Wiley-Blackwell Publishing Ltd | 59 | 3.64 |
Museum Management and Curatorship | journal | 10406 | Routledge | 40 | 1.72 |
Oral Radiology | journal | 8912 | Springer Japan | 23 | 2.13 |
Year | Impact Score (IS) |
---|---|
2024/2025 | Coming Soon |
2023 | 2.27 |
2022 | 2.56 |
2021 | 2.58 |
2020 | 3.32 |
2019 | 2.54 |
2018 | 1.89 |
2017 | 2.00 |
2016 | 2.57 |
2015 | 3.02 |
2014 | 5.22 |