Categories |
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HISTORY
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SOFTWARE
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ARCHAEOLOGY
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DIGITIZATION
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About |
Advances in archiving technologies, image processing, deep learning, and augmented reality have transformed the experience and understanding of the past. Such technologies enable researchers to better understand historical cultures, events, and peoples. They also enable immersive historical, anthropological, and archaeological experiences for tourism and education. We welcome abstracts and extended abstracts on the design and implementation of new technology tools to study the past and present and results gained from use of such tools The conference will address multiple topics and periods. The focus will be on application of new digital technologies to the fields of history and archaeology. We are looking for diverse case studies from all over the world. Preference will be given to those technical approaches that have wider applications and that show promise for general use. |
Call for Papers |
• Historical GIS (geographic information systems) • 3D modelling of archaeology and heritage • Augmented reality and virtual reality for history and archaeology • New technologies for rural and environmental history and archaeology • Web-based virtual museums • Application of databases for historical analysis • Tools for open source historical data analysis • Novel historical and archaeological results from use of new technologies • Using new technologies for community outreach about historical and archaeological sites and events • Application of deep learning and artificial intelligence for historical and archaeological analysis • Software architectures and tools for immersive historical and archaeological experiences • New technology tools for virtual reality tourism and education |
Credits and Sources |
[1] Software for the Past 2020 : Digital Technologies to Study the Past and Present |