IMPACT SCORE JOURNAL RANKING CONFERENCE RANKING Conferences Journals Workshops Seminars SYMPOSIUMS MEETINGS BLOG LaTeX 5G Tutorial Free Tools


i-Society 2019: International Conference on Information Society - Call for paper, ranking, acceptance rate, submission deadline, notification date, conference location, submission guidelines, and other important details


This article provides the call for paper, ranking, acceptance rate, submission deadline, notification date, conference location, submission guidelines, and other important details of i-Society 2019: International Conference on Information Society all at one place.

Conference Location Dublin, Ireland
Conference Date 2019-10-22
Notification Date 2019-07-10
Submission Deadline 2019-07-01
Conference Website and Submission Link https://www.i-society.eu/


Conference Ranking


International Conference on Information Society ranking based on CCF, Core, and Qualis is shown below:

CCF Ranking
Core Ranking
Qualis Ranking

Click here to check the ranking of any conference.
  • About CCF Ranking: The Chinese Computing Federation (CCF) Ranking provides a ranking of peer-reviewed journals and conferences in the field of computer science.

  • About Core Ranking: The CORE Conference Ranking is a measure to assess the major conference in the computing field. This ranking is governed by the CORE Executive Committee. To know more about Core ranking, visit Core ranking portal.

  • About Qualis Ranking: This conference ranking is published by the Brazilian ministry of education. It uses the h-index as a performance metric to rank conferences. Conferences are classified into performance groups that range from A1 (to the best), A2, B1, B2,..., B5 (to the wost). To know more about qualis ranking, visit here

Conference Acceptance Rate


Below is the acceptance rate of International Conference on Information Society conference for the last few years:

e-Society
Global Trends
Social Inclusion
Intellectual Property Rights
Social Infonomics
Computer-Mediated Communication
Social and Organisational Aspects
Globalisation and developmental IT
Social Softwaree-Governance
Democracy and the Citizen
e-Administration
Policy Issues
Virtual Communitiese-Business
Digital Economies
Knowledge economy
eProcurement
National and International Economies
e-Business Ontologies and Models
Digital Goods and Services
e-Commerce Application Fields
e-Commerce Economics
e-Commerce Services
Electronic Service Delivery
e-Marketing
Online Auctions and Technologies
Virtual Organisations
Teleworking
Applied e-Business
Electronic Data Interchange (EDI)Green Computing
Advanced IT energy-aware technologies
Green Computing, Geo-energy, E-Cycling
E-Inclusion, Electronic waste
Energy Efficient Ethernet
IT energy management
Power-aware networking and software
Power-efficient architectures and chip designs
Smart Grids applications
Technology as Green Enablers (Grid, Cloud, Data Centers, Virtualization) Research in Progress
Ongoing research from undergraduates, graduates/postgraduates and professionals
Projects
Collaborative Research
Year Submitted Papers Accepted Papers Accepted Percentage/Acceptance Rate

We are working hard to collect and update the acceptance rate details of the conferences for recent years. However, you can consider the above (if available) acceptance rates to predict the average chances of acceptance of your research paper at this conference.



Conference Call for paper


Notification and Preliminary Call for Papers

The i-Society 2019 is a global knowledge-enriched collaborative effort that has its roots from both academia and industry. The conference covers a wide spectrum of topics that relate to information society, which includes technical and non-technical research areas.

The topics in i-Society 2019 include but are not confined to the following areas:

New Enabling Technologies
  • Internet of Things (IoT)
  • Internet technologies
  • Wireless applications
  • Mobile Applications
  • Multimedia Applications
  • Protocols and Standards
  • Ubiquitous Computing
  • Virtual Reality
  • Human Computer Interaction
  • Geographic information systems
  • e-Manufacturing
  • Computational Linguistics
  • Internet security / Cyber Security
  • Web services and performance
Cloud Computing
  • Architectural cloud models
  • Programming cloud models
  • Provisioning/pricing cloud models
  • Data storage and computation in cloud computing
  • Resource and large-scale job scheduling in cloud computing
  • Case studies of green cloud computing
  • Cloud Security
e-Art
  • Legal Issues
  • Patents
  • Enabling technologies and tools
  • Future technology and Learning
Application of Chaotic Computing
  • Chaos-Based Data Security
e-Governance
  • Democracy and the Citizen
  • e-Administration
  • Policy Issues
  • Virtual Communities
  • Information Governance
Green Computing
  • Advanced IT energy-aware technologies
  • Big Data
  • Green Computing, Geo-energy, E-Cycling
  • E-Inclusion, Electronic waste
  • Energy Efficient Ethernet
  • IT energy management
  • Power-aware networking and software
  • Power-efficient architectures and chip designs
  • Smart Grids applications
  • Technology as Green Enablers (Grid, Cloud, Data Centers, Virtualization)
Computer Games and Multimedia
  • Gaming – Hardware and Accessories
  • Game Design and Development
  • Academic Courses for Game Design & Development
  • Cultural and Media Studies on Computer Games
  • Laws, Regulations, Certifications and Policies for Gaming
  • Games and Intellectual Property Rights
  • Game Security
Intelligent Data Management
  • Intelligent Agents
  • Intelligent Systems
  • Intelligent Organisations
  • Content Development
  • Data Mining
  • e-Publishing and Digital Libraries
  • Information Search and Retrieval
  • Knowledge Management
  • e-Intelligence
  • Knowledge networks
e-Learning
  • Collaborative Learning
  • Curriculum Content Design and Development
  • Delivery Systems and Environments
  • Educational Systems Design
  • e-Learning Development
  • e-Learning Organisational Issues
  • Evaluation and Assessment
  • Virtual Learning Environments and Issues
  • Web-based Learning Communities
  • e-Learning Tools
  • e-Education
  • Games and Learning
e-Science
  • Natural sciences in digital society
  • Biometrics
  • Bioinformatics
Resource virtualisation
  • Monitoring and auditing in cloud
  • Scalable and elastic cloud services
  • Social computing and impacts on the cloud
  • Innovative HCI and Touch-Screen Models
  • Mobile commerce, handheld commerce and e-markets on cloud
  • Teleworking, Tele-conferences and Virtual meeting
e-Business
  • Digital Economies
  • Knowledge economy
  • eProcurement
  • National and International Economies
  • e-Business Ontologies and Models
  • Digital Goods and Services
  • e-Commerce Application Fields
  • e-Commerce Economics
  • e-Commerce Services
  • Electronic Service Delivery
  • e-Marketing
  • Online Auctions and Technologies
  • Virtual Organisations
  • Teleworking
  • Applied e-Business
  • Electronic Data Interchange (EDI)
Semantic Web
  • Big Data and Metadata
  • Semantic Web Design
  • Semantic Technologies
Secure Technologies
  • Internet security / Cyber Security
  • Web services and performance
  • Secure transactions
  • Cryptography
  • Payment systems
  • Secure Protocols
  • e-Privacy
  • e-Trust
  • e-Risk
  • Cyber law
  • Forensics
  • Information assurance
  • Mobile social networks
  • Peer-to-peer social networks
  • Sensor networks and social sensing
e-Health
  • Data Security Issues
  • e-Health Policy and Practice
  • e-Healthcare Strategies and Provision
  • Medical Research Ethics
  • Patient Privacy and Confidentiality
  • e-Medicine
  • Telemedicine
Industrial Developments
  • Trends in learning
  • Applied research
  • Cutting-edge technologies
Research in Progress
  • Collaborative Research
  • Future Technologies
  • New Trends And Experiences
e-Society
  • Global Trends
  • Social Inclusion
  • Intellectual Property Rights
  • Social Infonomics
  • Computer-Mediated Communication
  • Social and Organisational Aspects
  • Globalisation and developmental IT
  • Social Software
Smart City
  • Smart sensors
  • Smart city infrastructure
  • Smart data for business intelligence
  • e-Mobility and Smart Transport

Young Researchers Contributions

i-Society welcomes ongoing research from undergraduates, graduates/postgraduates and professionals.

Full Paper

You are allowed a total of 6 pages for your paper (including all figures, tables, and references). Additional pages cost €25.00 per page with a maximum of 2 pages. If you are planning to submit a Full Paper, you do not need to submit an Extended Abstract.

Extended Abstract (Work in Progress)

The extended abstract should not exceed 2 pages (including introduction, body of knowledge and conclusion, supported by not more than 10 references). Please submit your extended abstract in PDF format at [email protected].


Submission Deadline


i-Society 2019: International Conference on Information Society submission deadline is 2019-07-01.

Note: It is generally recommended to submit your conference paper on or before the submission deadline. Generally, conferences do not encourage to submit the research paper after the deadline is over. In rare scenarios, conferences extend their deadline. Decision about the extension of the deadline is generally updated on the official conference webpage.


Notification date


Notification date of i-Society 2019: International Conference on Information Society is 2019-07-10.

Note: This is the date on which conference announces the result about acceptance or rejection of submitted papers. If your research paper is accepted, the conference will request you to submit the camera ready version of your research paper by the due date. Due date to submit the camera ready version of the paper is generally posted on the official web page of the conferences or notified to you via. email.


Conference Date


i-Society 2019: International Conference on Information Society will start on 2019-10-22.

Note: This is the date on which the conference starts.


Conference Location


i-Society 2019: International Conference on Information Society will be organized at Dublin, Ireland. This is the place where the conference is organized and the research paper is to be presented.