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VR 2019: IEEE Conference on Virtual Reality and 3D User Interfaces - Call for paper, ranking, acceptance rate, submission deadline, notification date, conference location, submission guidelines, and other important details


This article provides the call for paper, ranking, acceptance rate, submission deadline, notification date, conference location, submission guidelines, and other important details of VR 2019: IEEE Conference on Virtual Reality and 3D User Interfaces all at one place.

Conference Location Osaka, Japan
Conference Date 2019-03-23
Notification Date
Submission Deadline 2018-11-12
Conference Website and Submission Link http://ieeevr.org/2019/


Conference Ranking


IEEE Conference on Virtual Reality and 3D User Interfaces ranking based on CCF, Core, and Qualis is shown below:

CCF Ranking A
Core Ranking A
Qualis Ranking A2

Click here to check the ranking of any conference.
  • About CCF Ranking: The Chinese Computing Federation (CCF) Ranking provides a ranking of peer-reviewed journals and conferences in the field of computer science.

  • About Core Ranking: The CORE Conference Ranking is a measure to assess the major conference in the computing field. This ranking is governed by the CORE Executive Committee. To know more about Core ranking, visit Core ranking portal.

  • About Qualis Ranking: This conference ranking is published by the Brazilian ministry of education. It uses the h-index as a performance metric to rank conferences. Conferences are classified into performance groups that range from A1 (to the best), A2, B1, B2,..., B5 (to the wost). To know more about qualis ranking, visit here

Conference Acceptance Rate


Below is the acceptance rate of IEEE Conference on Virtual Reality and 3D User Interfaces conference for the last few years:

Year Submitted Papers Accepted Papers Accepted Percentage/Acceptance Rate
2015 94 13 13.8%
2014 74 18 24.3%
2013 97 21 21.6%
2012 95 15 15.8%
2011 134 33 24.6%
2010 161 41 25.5%
2009 103 35 34%
2008 120 37 30.8%
2007 160 26 16.3%
2006 97 28 28.9%
2005 111 29 26.1%
2004 130 26 20%
2003 104 29 27.9%
2002 106 29 27.4%
2001 110 33 30%
2000 93 31 33.3%
1999 100 33 33%

We are working hard to collect and update the acceptance rate details of the conferences for recent years. However, you can consider the above (if available) acceptance rates to predict the average chances of acceptance of your research paper at this conference.



Conference Call for paper


Since 1993, the IEEE Virtual Reality conference has been the premier international venue for the presentation of research results in the broad area of virtual reality (VR). Similarly, the IEEE Symposium on 3D User Interfaces (3DUI), which started as a workshop at IEEE VR in 2004, has become the premier venue for 3D user interfaces and 3D interaction in VR environments.As of 2018, VR and 3DUI have been merged into a single IEEE Conference on Virtual Reality and 3D User Interfaces, with the short name IEEE VR. As such, there will not be a separate 3DUI event. Instead IEEE VR will encompass all of the great work in the areas of VR, AR, MR, and 3DUIs in parallel sessions. The conference is expected to feature a very full program of research paper presentations and posters, as well as panels, workshops, tutorials, and keynotes.Furthermore, the submission categories have changed. IEEE VR 2019 features two categories of submissions: (i) VR Journal Papers, and (ii) VR Conference Papers. Both categories have their own program committees, submission processes, and review processes. The Program Committee will not convert VR Journal Papers directly to VR Conference Papers.Further details about the two submission categories:
VR Journal Papers (to be published in the TVCG journal): Submissions to this category should be 8–10 pages in length, NOT including references, and should contain substantial scientific contributions to the field of VR and 3D user interfaces, and when appropriate provide complete and substantial support for results and conclusions. All accepted VR Journal Papers submissions will automatically be published in a special issue of IEEE Transactions on Visualization and Computer Graphics (TVCG). All accepted VR Journal Papers submissions will also include an oral presentation at IEEE VR.
VR Conference Papers (to be published in conference proceedings): Submissions to this category should be 4–8 pages in length, NOT including references, and would typically reflect a more narrow (yet still significant) scope of contribution than VR Journal Papers. VR Conference Papers are not expected to cover all aspects of a typical journal article, such as a broad and complete discussion and description of related work, the design and implementation processes, or an evaluation. Instead they may cover one or two specific areas in depth, or relatively early work. The submission deadline for VR Conference Papers will be after the notification for VR Journal Papers submissions. All accepted VR Conference Papers will appear in the archival proceedings of the IEEE Virtual Reality 2019 Conference, continuing the highly successful legacy of IEEE Xplore Digital Library papers under the IEEE Virtual Reality 2019 brand name, and all accepted VR Conference Papers submissions will also include an oral presentation at IEEE VR.NOTE: Authors should carefully consider which category is appropriate for their submission. There will be no programmatic path from VR Journal Papers to VR Conference Papers. In other words, the VR Journal Papers reviewers will NOT be allowed to convert a VR Journal Papers submission to a VR Conference Papers submission. Any resubmission of a VR Journal Papers submission to VR Conference Papers is a decision that will have to be made by the authors.

Submission Deadline


VR 2019: IEEE Conference on Virtual Reality and 3D User Interfaces submission deadline is 2018-11-12.

Note: It is generally recommended to submit your conference paper on or before the submission deadline. Generally, conferences do not encourage to submit the research paper after the deadline is over. In rare scenarios, conferences extend their deadline. Decision about the extension of the deadline is generally updated on the official conference webpage.


Notification date


Notification date of VR 2019: IEEE Conference on Virtual Reality and 3D User Interfaces is .

Note: This is the date on which conference announces the result about acceptance or rejection of submitted papers. If your research paper is accepted, the conference will request you to submit the camera ready version of your research paper by the due date. Due date to submit the camera ready version of the paper is generally posted on the official web page of the conferences or notified to you via. email.


Conference Date


VR 2019: IEEE Conference on Virtual Reality and 3D User Interfaces will start on 2019-03-23.

Note: This is the date on which the conference starts.


Conference Location


VR 2019: IEEE Conference on Virtual Reality and 3D User Interfaces will be organized at Osaka, Japan. This is the place where the conference is organized and the research paper is to be presented.