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CHIRA 2019: International Conference on Computer-Human Interaction Research and Applications - Call for paper, ranking, acceptance rate, submission deadline, notification date, conference location, submission guidelines, and other important details


This article provides the call for paper, ranking, acceptance rate, submission deadline, notification date, conference location, submission guidelines, and other important details of CHIRA 2019: International Conference on Computer-Human Interaction Research and Applications all at one place.

Conference Location Vienna, Austria
Conference Date 2019-09-20
Notification Date 2019-06-28
Submission Deadline 2019-05-20
Conference Website and Submission Link http://www.chira.scitevents.org/


Conference Ranking


International Conference on Computer-Human Interaction Research and Applications ranking based on CCF, Core, and Qualis is shown below:

CCF Ranking
Core Ranking
Qualis Ranking

Click here to check the ranking of any conference.
  • About CCF Ranking: The Chinese Computing Federation (CCF) Ranking provides a ranking of peer-reviewed journals and conferences in the field of computer science.

  • About Core Ranking: The CORE Conference Ranking is a measure to assess the major conference in the computing field. This ranking is governed by the CORE Executive Committee. To know more about Core ranking, visit Core ranking portal.

  • About Qualis Ranking: This conference ranking is published by the Brazilian ministry of education. It uses the h-index as a performance metric to rank conferences. Conferences are classified into performance groups that range from A1 (to the best), A2, B1, B2,..., B5 (to the wost). To know more about qualis ranking, visit here

Conference Acceptance Rate


Below is the acceptance rate of International Conference on Computer-Human Interaction Research and Applications conference for the last few years:

Year Submitted Papers Accepted Papers Accepted Percentage/Acceptance Rate

We are working hard to collect and update the acceptance rate details of the conferences for recent years. However, you can consider the above (if available) acceptance rates to predict the average chances of acceptance of your research paper at this conference.



Conference Call for paper


CHIRA is sponsored by INSTICC – Institute for Systems and Technologies of Information, Control and Communication

SCOPE

The purpose of the International Conference on Computer-Human Interaction Research and Applications (CHIRA) is to bring together professionals, academics and students who are interested in the advancement of research and practical applications of interaction design & human-computer interaction. Five parallel tracks will be held, covering different aspects of Computer-Human Interaction, including Interaction Design, Human Factors, Entertainment, Cognition, Perception, User-Friendly Software and Systems, Pervasive Technologies and Interactive Devices.

Papers describing original work on advanced methods, prototypes, systems, tools and techniques as well as general survey papers indicating future directions are encouraged. Accepted papers will be presented at the conference by one of the authors and published in the Proceedings of CHIRA, which will be placed on at least one Digital Library and sent for indexation by the major international indexes.

CONFERENCE AREAS

Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the following main topic areas:

1. HUMAN FACTORS AND INFORMATION SYSTEMS
2. PERVASIVE TECHNOLOGIES AND APPLICATIONS 
3. INTERACTIVE DEVICES
4. INTERACTION DESIGN
5. ADAPTIVE AND INTELLIGENT SYSTEMS

AREA 1: HUMAN FACTORS AND INFORMATION SYSTEMS

  • Social Networks
  • Security and Privacy
  • Ergonomics
  • User Behaviour Analysis
  • Modelling Human Factors
  • Customer and Usage Analytics
  • Computing with Social Trust
  • Semiotics
  • Decision Making
  • Collaborative Systems
  • Personalized User Experiences in eCommerce
  • Healthcare Applications
  • Game User Experience Evaluation
  • Entertainment

AREA 2: PERVASIVE TECHNOLOGIES AND APPLICATIONS

  • Ubiquitous Computing
  • Social Media Analytics
  • Health, Wellness and Ageing
  • Modelling Interactive Devices
  • Social Computing
  • Application of AI in IS
  • New Visualization-Techniques
  • Augmentative Communication
  • Speech Recognition Technologies
  • TV and Online Video
  • Pervasive Health
  • Pervasive Advertising
  • Distributed User Interfaces
  • Software Frameworks
  • System Performance

AREA 3: INTERACTIVE DEVICES

  • Haptic and Tangible Devices
  • Conversational Speech Interfaces
  • 3D Interaction
  • Virtual and Augmented Reality
  • Interactive Surfaces
  • Wearable Sensors
  • Sensor Networks
  • Smart Homes
  • Mobile Devices and Services
  • Human-Robot Interaction
  • Brain-Computer Interfaces
  • Gesture-Based Interaction
  • EEG Signal Processing
  • Neuroimaging Interfaces

AREA 4: INTERACTION DESIGN

  • User Experience Design
  • Web Design and Accessibility
  • Accessible and Adaptive Interaction
  • Design and Evaluation
  • Interaction Design Modelling
  • Agile Enterprise Models and Interaction
  • Collaboration and Interaction Design
  • Service Science and Interaction Design
  • Mobile Computer-Human Interaction
  • User-Centered Interaction Design Patterns
  • Situated Interaction
  • Cognitive Interaction
  • Computational Systems for Enhancing Creativity
  • Design and Creativity Support Software
  • Affective Computing
  • Multimedia and Multimodal Interaction

AREA 5: ADAPTIVE AND INTELLIGENT SYSTEMS

  • Visualization Tools
  • Natural Language Processing
  • Recommendation Systems
  • Information Retrieval
  • Interactive Machine Learning
  • Modelling Adaptive and Intelligent Systems
  • Context-Aware Systems
  • Intelligent User Interfaces
  • Cognition, Communication and Interaction
  • Learning in Virtual Worlds
  • Machine Learning
  • Embodied Conversational Agents
  • Applied Perception
  • Peripheral Interaction
  • Gamification

KEYNOTE SPEAKERS

Kristina HöökRoyal Institute of Technology, Sweden
Pietro CipressoUniversità Cattolica del Sacro Cuore, Italy
Helmut WindlPanasonic Automotive Systems Europe GmbH, Germany

PAPER SUBMISSION

Authors should submit a paper in English, carefully checked for correct grammar and spelling, addressing one or several of the conference areas or topics. Each paper should clearly indicate the nature of its technical/scientific contribution, and the problems, domains or environments to which it is applicable. To facilitate the double-blind paper evaluation method, authors are kindly requested to produce and provide the paper WITHOUT any reference to any of the authors, including the authors’ personal details, the acknowledgments section of the paper and any other reference that may disclose the authors’ identity. 

Only original papers should be submitted. Authors are advised to read INSTICC's ethical norms regarding plagiarism and self-plagiarismthoroughly before submitting and must make sure that their submissions do not substantially overlap work which has been published elsewhere or simultaneously submitted to a journal or another conference with proceedings. Papers that contain any form of plagiarism will be rejected without reviews. 

Authors can submit their work in the form of a Regular Paper, representing completed and validated research, or as a Position Paper, portraying a short report of work in progress or an arguable opinion about an issue discussing ideas, facts, situations, methods, procedures or results of scientific research focused on one of the conference topic areas. All papers must be submitted through the online submission platform PRIMORIS and should follow the instructions and templates that can be found under Guidelines and Templates. After the paper submission has been successfully completed, authors will receive an automatic confirmation e-mail. 

PUBLICATIONS

All accepted papers will be published in the conference proceedings, under an ISBN reference, on paper and on digital support. 
SCITEPRESS is a member of CrossRef (http://www.crossref.org/) and every paper on our digital library is given a DOI (Digital Object Identifier). 
The proceedings will be submitted for indexation by Thomson Reuters Conference Proceedings Citation Index (CPCI/ISI), DBLP, EI (Elsevier Engineering Village Index), Scopus, Semantic Scholar and Google Scholar.


Submission Deadline


CHIRA 2019: International Conference on Computer-Human Interaction Research and Applications submission deadline is 2019-05-20.

Note: It is generally recommended to submit your conference paper on or before the submission deadline. Generally, conferences do not encourage to submit the research paper after the deadline is over. In rare scenarios, conferences extend their deadline. Decision about the extension of the deadline is generally updated on the official conference webpage.


Notification date


Notification date of CHIRA 2019: International Conference on Computer-Human Interaction Research and Applications is 2019-06-28.

Note: This is the date on which conference announces the result about acceptance or rejection of submitted papers. If your research paper is accepted, the conference will request you to submit the camera ready version of your research paper by the due date. Due date to submit the camera ready version of the paper is generally posted on the official web page of the conferences or notified to you via. email.


Conference Date


CHIRA 2019: International Conference on Computer-Human Interaction Research and Applications will start on 2019-09-20.

Note: This is the date on which the conference starts.


Conference Location


CHIRA 2019: International Conference on Computer-Human Interaction Research and Applications will be organized at Vienna, Austria. This is the place where the conference is organized and the research paper is to be presented.